Tactile
Personal project - Environment modeling and texturing / Layout / Lighting / Rendering / Compositing
BREAKDOWN
In this project I wanted to create an interior scene inspired from an Inhouse Studios photograph presenting a designer furniture.
Keeping the principle of a piece of furniture as the main subject of the image, I have used the Tactile sideboard 3D model available on dimensiva.com website and developped the scene around this element.
The scene environment modeling is made with 3dsMax 2022 and the lighting with VRay5.
The different assets in the scene are from the following sources: dimensiva.com / Chaos Cosmos / 3dsky.org
After render passes computation, the final image compositing is made in Photoshop through following steps:
- VRay render passes integration and adjustement
- addition of the background (2d images)
- addition of the character (complementary render from the 3D scene) and motion blur effect
- addition of a badge on the cap
- final ajustements of the image