Black Hawk
Personal project - Animation / Lighting / Rendering / Compositing 
Breakdown
The first version of this shot have been made in 2018, for a rendering exercice with V-ray and Maya. 
I have recently reworked the compositing and a part of the rendering to modify the mood of the shot and integrate the motion blur missing in the initial version. 

3D models and textures sources: e-Tribart & CGtrader

Animation camera and helicopter: Maya

Shaders - Lighting: V-Ray​​​​​​​​​​​​​​

Initial rendering and compositing: V-ray / Nuke

References for shot modifications

New helicopter render: Arnold

(shader / motion blur rendering / mattes rendering)

Additional sources for compositing

(360° picture: HDRIHaven.com / smoke FX clip: FXElements.com)

Compositing main steps

Compositing: Nuke

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